Geometry Nodes Chaos
Blender's geometry node system and the cell fracture add-on provide powerful tools for creating stunning visual effects.. With the geometry node system, you can manipulate geometry in a non-destructive way, allowing you to experiment with different effects until you achieve the desired result. The cell fracture add-on, on the other hand, makes it easy to break apart an object into smaller pieces, creating a realistic destruction effect.
To create a ground destruction effect using Blender's geometry node system and the cell fracture add-on, start by modeling a ground surface and applying a fracture pattern to it using the cell fracture add-on. Once the ground surface is fractured, you can use the geometry node system to manipulate the different pieces with effects, such as displacement, rotation, and scaling. You can also add textures and materials to the pieces to make them look more realistic. Finally, by setting an empty object up as the effector, you can animate the destruction effect by keyframing the empty object’s location across the plane or desired geometry, giving the illusion that the ground is breaking apart in real-time.
Blender's geometry node system is a powerful way to create motion graphics and visual effects. While the process may require some experimentation to achieve the desired result, the end product can be incredibly impressive. However, it's important to remember that perfection is not always attainable, and there is always room for improvement. In this piece for example, I hope to continue pushing the effect by adding more volumetrics and even some secondary particle effects that I hope will add to the visual overall.
Thanks for reading! and check back soon! I post weekly updates, blogs, and articles with all kinds of motion graphics content.